Flash is
fading fast as Canvas continues to climb. The second edition of this
popular book gets you started with HTML5 Canvas by showing you how to
build interactive multimedia applications. You’ll learn how to draw,
render text, manipulate images, and create animation—all in the course
of building an interactive web game throughout the book.
Updated
for the latest implementations of Canvas and related HTML5 technologies,
this edition includes clear and reusable code examples to help you
quickly pick up the basics—whether you currently use Flash, Silverlight,
or just HTML and JavaScript. Discover why HTML5 is the future of
innovative web development.
Create and modify 2D drawings, text, and
bitmap imagesUse algorithms for math-based movement and physics
interactionsIncorporate and manipulate video, and add audioBuild a basic
framework for creating a variety of gamesUse bitmaps and tile sheets to
develop animated game graphicsGo mobile: build web apps and then modify
them for iOS devicesExplore ways to use Canvas for 3D and multiplayer
game applications
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