Learn how to develop a 2D HTML5 platformer that is capable of running in modern browsers
Overview
Learn something new in an Instant! A short, fast, focused guide
delivering immediate results Learn about HTML5 2D game development and
how to create your own HTML5 games Embed your game within a webpage and
share it with friends Create enhanced games and publish to the Apple app
store, Google Play, Windows Marketplace, or Facebook In Detail
Game
development has traditionally only been accessible to those with
experience in computer science and access to the best or most expensive
development tools. However, with the advent of technologies such as
HTML5 and the ability to self-publish, web-based games such as those on
Facebook and smartphones are becoming more attractive to develop than
ever before. Through the use of open technologies such as HTML5, anyone
with even a basic understanding of games development can begin to
develop video games in their spare time and publish them to the Web or
as an application for mobile devices.
Instant HTML5 2D Platformer
is a practical, hands-on guide that provides you with a number of
clear, step-by-step, task-based exercises, which are used to discuss
game development and put into practice development techniques through
the use of HTML5 and JavaScript. This book looks at the creation of a 2D
platform-based game using the HTML5 canvas element.
Instant
HTML5 2D Platformer introduces you to HTML5 canvas through a number of
exercises, which show what the canvas is capable of. The book contains a
number of clear, practical, hands-on tasks that incrementally build on
the concepts of game creation and result in a 2D HTML5 platform-based
game.
By undertaking the tasks within this book, you will learn
how to develop your own 2D HTML5 game framework that you can use in the
creation of your own video games, not just the game developed within
this book. Alongside this framework you will learn how to develop and
understand 2D animation, game logic, and how to handle user input
devices.
What you will learn from this book
Develop a
multi-browser-compatible HTML5 game Implement a JavaScript-based games
framework Handle user input devices Create a game object management
system that will be used to represent the player, enemy units, and
collectible items Implement your own 2D animation manager system Add
sound effects to an HTML5 game Monitor game statistics and reflect this
through an HTML5-canvas-based graphical interface
Approach
Filled
with practical, step-by-step instructions and clear explanations for
the most important and useful tasks. The step-by-step approach taken by
this book will show you how to develop a 2D HTML5 platformer-based game
that you will be able to publish to multiple devices.
Who this book is written for
This
book is great for anyone who has an interest in HTML5 games
development, and who already has a basic to intermediate grasp on both
the HTML markup and JavaScript programming languages. Therefore, due to
this requirement, the book will not discuss the inner workings of either
of these languages but will instead attempt to describe the
functionality of the code present within this book.
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